Product Design Engineering 5 - Innovative Methodology
Unit code: HDPD514
| Credit points | 12.5 Credit Points |
| Duration | 1 Semester |
| Contact hours | 48 Hours per Semester |
| Campus | Hawthorn, Prahran |
| Prerequisites |
Related course(s)
A unit of study in the Bachelor of Engineering (Product Design Engineering).
From Semester 1, 2013 this unit is replaced by HDPD515 Global Design.
Aims and objectives
Product Design Engineering 5 will incorporate product design and engineering skills to a professional level using design projects to develop professional presentation techniques, product detailing and project management skills.
This subject aims to:
- Apply design engineering skills gained throughout course to product design
- Apply business and project management skills to product design projects
- Utilise Australian and International standards to detail products to professional level.
The unit will develop an understanding of problem solving and team building through the subject theme of ‘Innovative Methodology’. The subject focuses on problem solving techniques, innovation, case studies and the application of new materials and processes.
At the completion of this unit students should be able to:
- Apply innovative and emerging design and engineering methodology to the product development process
- Develop innovative design and engineering solutions utilising new processes and materials
- Demonstrate design communication skills at a professional level through folio and presentation
- Work effectively as a team member whilst demonstrating project management skills
- Explore the social, ecological and political implications and responsibilities of the product design engineer.
Teaching methods
A variety of delivery modes will be used for HDPD514. These may include:
* Lecture style presentations
* Guest lecturers
* Engineering tutorials to support project deliverables
* Industrial visit, as required
* Online research materials and supporting project materials (Blackboard).
* Lecture style presentations
* Guest lecturers
* Engineering tutorials to support project deliverables
* Industrial visit, as required
* Online research materials and supporting project materials (Blackboard).
Assessment
Assessment information for this unit
Assessment is based on assignments, Project(s), Critiques, Peer Discussions, Presentations and Folio.
Major Project:
A major design and research project applying innovative methodology and social awareness with new
materials and technology knowledge to a design solution. Team based activity.
Esquisses
A series of in-class exercises that aim to encourage creativity and develop innovative design methodology.
Concept designs will be reviewed at the end of each studio and then redrawn to presentation standard for
submission the following week. A folio of esquisses will be submitted at the end of semester for assessment.
Individual activity.
Assessment is based on assignments, Project(s), Critiques, Peer Discussions, Presentations and Folio.
Major Project:
A major design and research project applying innovative methodology and social awareness with new
materials and technology knowledge to a design solution. Team based activity.
Esquisses
A series of in-class exercises that aim to encourage creativity and develop innovative design methodology.
Concept designs will be reviewed at the end of each studio and then redrawn to presentation standard for
submission the following week. A folio of esquisses will be submitted at the end of semester for assessment.
Individual activity.
Generic skills outcomes
Swinburne University works to produce higher education graduates who are capable in their chosen profession. Learners bring to Swinburne a diverse wealth of experiences and graduate with individual understandings, abilities and attitudes.
Within this context, HDPD514 Product Design Engineering 5 aims to provide students with the following attributes:
- Are capable in their chosen professional, vocational or study areas
- Are entrepreneurial in contributing to innovation and development within their business, workplace or community
- Are adaptable and manage change
- Are aware of local and international environments in which they will be contributing.
Content
Topics discussed may include:
- Practical applications of the engineering sciences of ‘Human Factors’
- Applications of advanced technology in the manufacturing industry
- Concept development and design methodology, innovative idea generation techniques
- Design for recycling and ecologically sustainable products
- Benchmarking, design for quality, concurrent engineering
- Reverse engineering techniques
- Use of computer methods for efficient product and tooling design
- Design and detailing of plastic components to AS1100 engineering drawing standards
- FEA analysis of component assemblies
- Evaluation of rapid prototyping systems
- Problem solving methodology.
Learning and Teaching Activities
Practical studio classes will involve project-based and self-directed learning. Activities will include consultation, discussion, presentation of work, work on current progress and in-class esquisses (exercises), individual and small-group problem-solving research projects, project presentations to peers and industry professionals.
Preparation requirements
Studios and labs are working environments – students will be expected to attend for the scheduled duration of the class and use the time productively to further their design projects and participate in class activities.
Students must come to class prepared, with appropriate materials such as sketch pads, drawing equipment (pens, markers, rulers, etc), workshop safety equipment (glasses, appropriate footwear and attire, respirator masks, etc) as required, digital imagery and digital storage devices.
Practical studio classes will involve project-based and self-directed learning. Activities will include consultation, discussion, presentation of work, work on current progress and in-class esquisses (exercises), individual and small-group problem-solving research projects, project presentations to peers and industry professionals.
Preparation requirements
Studios and labs are working environments – students will be expected to attend for the scheduled duration of the class and use the time productively to further their design projects and participate in class activities.
Students must come to class prepared, with appropriate materials such as sketch pads, drawing equipment (pens, markers, rulers, etc), workshop safety equipment (glasses, appropriate footwear and attire, respirator masks, etc) as required, digital imagery and digital storage devices.
Reading materials
Handouts that are supplied in class must be read and used as references as appropriate. Students will be referred to specific reference texts depending on project content. The following are recommended reading/reference materials:
Boothroyd, G Dewhurst, P & Knight, W 1994 Product Design for Manufacture and Assembly, M. Dekker, New York.
Groover, MP 2001 Fundamentals of Manufacturing Methods: Materials, Processes and Systems, 2nd ed, Wiley, New York.
Huang, GQ 1996 Design for X: Concurrent Engineering Imperatives, Chapman & Hall.
Pugh, S 1996 Creating Innovative Products Using Total Design, Addison Wesley Longman, Boston.
Rees, H 1996 Understanding Product Design for Injection Molding, Hanser Gardner.
Boothroyd, G Dewhurst, P & Knight, W 1994 Product Design for Manufacture and Assembly, M. Dekker, New York.
Groover, MP 2001 Fundamentals of Manufacturing Methods: Materials, Processes and Systems, 2nd ed, Wiley, New York.
Huang, GQ 1996 Design for X: Concurrent Engineering Imperatives, Chapman & Hall.
Pugh, S 1996 Creating Innovative Products Using Total Design, Addison Wesley Longman, Boston.
Rees, H 1996 Understanding Product Design for Injection Molding, Hanser Gardner.
