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New Technologies Studio

Unit code: HDG410

Credit points12.5 Credit Points
Duration
1 Semester
Contact hours36 Hours per Semester
CampusPrahran
Prerequisites
Nil
Corequisites
 Nil, but is it recommended that this be undertaken concurrently with or after HDG409.

Aims and objectives

This unit will challenge students to consider the nexus between technological and social change. It will encourage students to explore the use of new technologies to articulate design outcomes.

This unit of study will introduce students to a range of design research and investigation strategies. Students will produce a self-initiated project brief as well as undertake a relevant literature and artifact review. Research will be couched within the broader theme of new technologies and provide students with a range of strategies by which to develop design research methods. The project outcomes of this unit will relate to both Design Studio and Design Research Analysis.

This unit provides students with a framework by which studio and project work will continue to develop. The unit focuses on the development of core research skills that have direct relevance to current design practice and design theory. Via research and investigation, students will learn to select specific design project outcomes from a range of studio themes.

Teaching methods

Teaching is conducted in a student-centred studio environment, through lectures, group discussions, site visits, demonstrations and critiques. Students present their work to the group at the end of each project.

Assessment

100% project work. Project briefs clearly define submission requirements and due dates but participants are responsible for actively participating in this process to develop a clear understanding of assessment requirements. Formative feedback is given throughout the semester to allow participants to develop their work for final submission. Assessment occurs at the end of the semester.

Content

This unit aims to introduce students to the relationship between new technologies and design and the potential for its impact on “design” project outcomes. In this unit, students will:
  • Engage in an investigative and research-based studio project;
  • Develop and extend individual projects which engage directly with the themes articulated for this design studio;
  • Explore the relationship between a broader vision of research and design practice;
  • Articulate the studio project outcomes and themes through a well-developed and well-structured design solution.

This unit is broadly based on the themes of:
  • Digital Design for Future end-users,
  • New materials and technology,
  • Games and Play,
  • New Narratives,
  • Virtual and Digital Communications,
  • Interaction and entertainment design.
     
Students are encouraged to utilise these themes and the specialist knowledge of the academic staff in developing projects. Initial proposals will be considered from a very specific range of design issues. All project proposals will be considered on their merits, on the basis of appropriate depth and scope for an Honours level qualification and the potential for achievement of the learning objectives of this unit.