Multimedia Design New Technologies
Unit code: HDMMD312
|Credit points||12.5 Credit Points|
|Contact hours||36 Hours per Semester|
Advanced competency in Multimedia Design software, such as: Illustrator, Photoshop, After Effects, Flash, Maya, or Final Cut Pro.
Aims and objectives
- Articulate the potential and constraints of specific software related to multimedia design;
- Use a number of specialised software to an advanced level;
- Identify mainstream and alternate technologies, and articulate the impact of new technologies on a design practice;
- Develop a multimedia design project that integrates conceptual development, technology and stylistic decision making, and resolution to a professional level;
- Present a coherent final designed outcome with demonstrable development of processes, technical experimentation and justification of decision-making.
This unit employs task and project-based learning and teaching methods that may include class lectures, demonstrations, tutorials, consultations and work-in-progress reviews.
This unit is based on a series of tasks and one major project. Student will complete a series of tasks that aim to deepen understanding of specific technology.
Major Project: 50%
Generic skills outcomes
- Are capable in their chosen professional, vocational or study areas;
- Are entrepreneurial in contributing to innovation and development within their business, workplace or community;
- Operate effectively and ethically in work and community situations;
- Are adaptable and manage change;
- Are aware of local and international environment in which they will be contributing.
- Code languages;
- Editing and post production techniques;
- Research and strategy;
- Concept generation;
- Visual development;
- Technical development;
- User Evaluation;
- Convergent media and future applications.
Throughout the unit, students will engage in:
• Peer review and support;
• In-class tasks and tutorials;
• Online forums and postings;
• Discussions and consultations;
• Independent project development.
Students are required to critically investigate and analyse technology relevant to their specific study area in order to participate actively in in-class and online discussions. Students are also required to maintain a blog as a record of progress, issues, information and learning during over the course of the unit.
Gordon, B, Gordon, M 2002 The Complete Guide to Digital Graphic Design, Watson-Guptill Publications.
Pite, P 2002 The Digital Designer: 101 Graphic Design Projects for Print, the Web, Multimedia, and Motion Graphics, OnWord Press.