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Diploma of Digital Media Technologies

TAFE course

  • This information is for local students.
  • This course is not available to international students.
    Am I a You are a local student if:
    you are an Australian citizen, or
    you are a New Zealand citizen (excluding TAFE courses), or
    you are an Australian permanent resident.
    You are an international student if:
    you are not an Australian citizen, and
    you are not a New Zealand citizen (excluding TAFE courses), and
    you are not an Australian permanent resident.
    local or an international student
    ?

Overview

Please note that there are no further intakes for the Diploma in 2013. Domestic students who would like to start mid-year, can apply for Certificate IV in Digital Media Technologies and pathway into the Diploma for Term 2, 2014.
The Diploma of Digital Media Technologies is suitable for those who require training in creating dynamically updatable websites, web programming, databases for the web, web design, motion graphics, interactive flash games, digital photography, digital video effects, digital video for presentations, and creating interactive websites.
This course is also offered as a traineeship to people employed in the digital and interactive games sector. By doing this as a traineeship, it will assist and develop the student's skills on the job with support from a workplace mentor and a Swinburne teacher.
Students develop a work-based evidence portfolio which forms the major part of their assessment. The trainee and employer have the flexibility to construct a program that best meets the trainee's on-the-job tasks.
Duration1 year full-time on campus (Term 2 only) (after completing Certificate IV in Digital Media Technologies) or equivalent part-time; or 36 months if employed full-time and 72 months if employed part-time
Campus and intakes  Calendar
Hawthorn -Term 1, Term 2
Study modeFull-time
Part-time (day)
Workplace Training
Course codeCCICA50911
National codeICA50911
Fees
For information about Swinburne's fees visit the Fees website.

Career opportunities

The career opportunities that may follow from this training are in the fields of multimedia, web design, web programming, web game design, video production and post-production, project management for web content.

Course in detail

On this page: course description, course structure and units of study.

Course description

Please note that there are no further intakes for the Diploma in 2013. Domestic students who would like to start mid-year, can apply for Certificate IV in Digital Media Technologies and pathway into the Diploma for Term 2, 2014.
The Diploma of Digital Media Technologies is suitable for those who require training in creating dynamically updatable websites, web programming, databases for the web, web design, motion graphics, interactive flash games, digital photography, digital video effects, digital video for presentations, and creating interactive websites.
This course is also offered as a traineeship to people employed in the digital and interactive games sector. By doing this as a traineeship, it will assist and develop the student's skills on the job with support from a workplace mentor and a Swinburne teacher.
Students develop a work-based evidence portfolio which forms the major part of their assessment. The trainee and employer have the flexibility to construct a program that best meets the trainee's on-the-job tasks.

Course structure

There are 18 units in this course, including seven core units and 11 elective units.

Units of study

Core units
BSBCRT501A  Originate and develop concepts
BSBOHS509A  Ensure a safe workplace
ICAGAM504A  Manage interactive media production
ICAICT418A  Contribute to copyright, ethics and privacy in an IT environment
ICAICT419A  Work effectively in the digital media industry
ICAICT515A  Verify client business requirements
ICAPMG501A  Manage IT projects
Elective units (choose 11 electives)
CUVPHI05B  Use a 35mm SLR camera or digital equivalent
CUVPHI03B  Research and apply information on the traditions which inform photoimaging practice
CUVPHI01B  Source and apply photoimaging industry knowledge
CUFDIG502A  Design web environments
CUFANM503A  Design animation and digital visual effects
ICADBS504A  Integrate database with a website
ICAPRG425A  Use structured query language
ICAWEB501A A Build a dynamic website
ICAPRG527A  Apply intermediate programming skills in another language
CUFDIG505A  Design information architecture
BSBDES501A  Implement design solutions
CUVPHI504A  Investigate and exploit innovative imaging options
ICAGAM511A  Manage the testing of games and/or interactive media
ICASAS504A  Develop and conduct client acceptance test

Graduate outcomes

On this page: aims and objectives and career opportunities.

Aims and objectives

This qualification provides the skills and knowledge for individuals to become web and multimedia developers.

Career opportunities

The career opportunities that may follow from this training are in the fields of multimedia, web design, web programming, web game design, video production and post-production, project management for web content.

On this page: entry requirements, pathways, credit transfer and recognition of prior learning

Entry requirements

Entry requirements

There are no entry requirements for this qualification, however students should enter with skills and knowledge from:
  • After achieving Certificate IV in Digital Media Technologies (ICA40811), or other relevant qualifications or units equivalent to the core of ICA40811, or
  • With demonstrated vocational experience in a range of work environments, such as digital media, games development, animation, graphics design or similar roles

Pathways

Courses at Swinburne can provide an alternative entry option, or pathway, into further TAFE, undergraduate and postgraduate courses if you don’t meet the entry requirements. For example, successful completion of a Swinburne diploma or advanced diploma provides credits that can advance you to later stages of an undergraduate degree. Certificate level studies can also pathway through to higher level TAFE studies. Whatever your situation, pathways ensure you gain the maximum benefit for previous study – whether at Swinburne or another institution. For more information, please visit the Pathways website.

Credit transfer

Applicants with prior tertiary studies that satisfy part of the academic requirements of a course may be granted 'credit' and/or entry to the course with 'advanced standing'. University policies apply and applicants are assessed on a case-by-case basis. For further information refer to the Credit Transfer website.

Recognition of Prior Learning (RPL)

Recognition of Prior Learning (RPL) is a process where a student may be granted credit or partial credit towards a qualification in recognition of skills and knowledge gained through work experience, life experience and/or formal training. To learn more about RPL and how to apply, please visit the RPL website.

Apply

On this page: how to apply, course fees, scholarships and find out more.

How to apply

Applicants who wish to study this course through an apprenticeship/traineeship, please visit the Swinburne Apprenticeships and Traineeships website.

All other applicants apply direct to Swinburne by following the step-by-step process on the How to Apply website.

Course fees

For information about Swinburne's fees visit the Fees website.

Scholarships

For information about scholarships at Swinburne visit the Scholarships website.

Find out more

Submit an Online Enquiry 
Tel: 1300 275 794
Email: study@swinburne.edu.au